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OBJECT-ORIENTED PROGRAMMING WITH C++, 3/e

E BALAGURUSAMY

ISBN: 0070593620
Copyright year: 2006

Table of Contents



1. Principles of Object-oriented Programming
2. Beginning with C++
3. Tokens, Expressions and control Structures
4. Function in C ++
5. Classes and Objects
6. Constructors and Destructors
7. Operator Overloading and Type Conversions
8. Inneritance: Extending Classes
9. Pointers, Virtual Functions and Polymorphism
10. Managing Console I/O Operations
11. Working with Files
12. Templates
13. Exception Handling
14. Introduction to the Standard Template Library
15. Manipulating Strings
16. New Features of ANSI C++ Standard
17. Object-oriented Systems Development

Appendix A : Projects
Appendix B : Executing Turbo C++
Appendix C : Executing C++ Under Windows
Appendix D : Glossary of ANSI C++ Keywords
Appendix E : C++ Operator Precedence
Appendix F : Points to Remember
Appendix G : Glossary of Important C++ and OOP Terms
Appendix H : C++ Proficiency Test

Bibliography
Index

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