McGraw-Hill OnlineMcGraw-Hill Higher EducationLearning Center
Student Center | Instructor Center | Information Center | Home
Additional Resources
Chapter Objectives
Chapter Overview
Multiple Choice Quiz
Flashcards
Key Terms
Internet Exercises
Crossword Puzzle
Chapter Related Readings
Feedback
Help Center


Launching the Imagination
Mary Stewart

Time Design
Aspects and Elements of Time

Chapter Overview


  • An understanding of time is an essential aspect of any artwork. Photographers, filmmakers, and performers use time directly; painters, illustrators, ceramicists, and other artists generally use time indirectly.
  • The building blocks of film are the frame, the shot, the scene, and the sequence.
  • Shots can be related graphically, spatially, temporally, and rhythmically.
  • The cut, fade, dissolve, and wipe are the most common transitions in film.
  • Comic books use six additonal transitions: action-to-action, subject-to-subject, scene-to-scene, moment-to-moment, non-sequitur, and aspect-to-aspect.
  • Duration, tempo, intensity, scope, setting, and chronology are the six major elements of time design.