 | Chapter Summary (See related pages)
- The style of programming we teach in this book is called object-oriented programming.
- An object is an instance of a class. Many instances can be created from a single class.
- There are class and instance methods. We can send messages to objects and classes if they possess matching methods.
- There are class and instance data values. Data values are also called data members.
- Inheritance is a powerful mechanism to model two or more entities that are different but share common features.
- The sequence of software development stages from conception to operation is called the software life cycle.
- Five major phases of the software life cycle are analysis, design, coding, testing, and operation.
- Software engineering is the application of a systematic and disciplined approach to the development, testing, and maintenance of a program.
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