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Chapter Summary
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  • An instantiable class is a class in which we can create instances.
  • An instantiable class will include data members and methods.
  • Data members of a class refer to the instance and class variables and constants of the class.
  • An object’s properties are maintained by a set of data members.
  • Class methods can access only the class variables and class constants.
  • Instance methods can access all types of data members of the class.
  • Public methods define the behavior of an object.
  • Private methods and data members (except certain class constants) are considered internal details of the class.
  • Components (data members and methods) of a class with the visibility modifier private cannot be accessed by the client programs.
  • Components of a class with the visibility modifier public can be accessed by the client programs.
  • A method may or may not return a value. One that does not return a value is called a void method.
  • A constructor is a special method that is executed when a new object is created. Its purpose is to initialize the object into a valid state.
  • An instantiable class may (and commonly does) have multiple constructors.
  • Memory space for local variables and parameters is allocated when a method is called and deallocated when the method terminates.
  • Arguments are passed to the methods using the call-by-value scheme where the value of an argument is passed. The value is the actual data in the case of primitive data type and a reference to an object in the case of reference data type.
  • A public method that changes a property of an object is called a mutator.
  • A public method that retrieves a property of an object is called an accessor.
  • Methods with the same name are called overloaded methods.
  • Dot notation is optional when you call a method from another method of the same object. If dot notation is used, then the reserved word this must be used.
  • Dot notation is optional when you refer to a data member of an object from a method of the same object. If dot notation is used, then the reserved word this must be used.
  • An instantiable class can be set as the main class of a program by adding the main method to it. In the main method, an instance of this class is created.
  • (Optional section) Programmer-defined classes can be grouped into a programmer-defined package.







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