| anchor | To secure something, typically by tying it to the floor of the stage; the term derives from nautical use. (14-233)
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| arbor | A cage that stageweights are placed into as part of the counterweight system for lowering scenery from the fly loft to the stage. (14-234)
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| Assistant Stage Manager (ASM) | A person who assists the stage manager during rehearsals and performances and has a wide range of responsibilities. (14-245)
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| backdrops | Large, two-dimensional painted scenery hung from battens in the flies. (14-238)
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| batten | A pipe or pole hung in the fly loft of a stage house on which scenery and lighting equipment are hung; one part of the counterweight system. (14-234)
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| carpenter | A scene shop technician who builds scenery; the name dates from a time when most scenery was constructed from wood. (14-236)
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| changing booths | A temporary or permanent place close to the stage where actors change their costumes; sometimes called a "quick change booth." (14-234)
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| charge artist | The supervisor of the scene-painting crew. (14-238)
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| circuit | The path of electricity from an outlet to a computer dimmerboard. (14-237)
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| computer dimmerboard | A computer-driven control system used in theatre lighting. (14-237)
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| computer dimmerboard operator | The technician on the lighting crew who operates the dimmerboard based on commands from the stage manager. (14-237)
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| control booth | A small booth, usually located at the back of the auditorium, where the stage manager and the sound and light board operators work during a performance. (14-243)
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| costume crafts artisans | Specialized craftspersons on the costume crew who do millinery and other specialty work. (14-241)
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| costume shop | The area of a theatre where costumes are built. (14-239)
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| costume storage | The area where costumes are stored when not in use; sometimes called the "racks." (14-243)
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| counterweight system | A system of battens, cables, pulleys, and weights that facilitates raising and lowering scenery. (14-235)
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| crafts shop | A subdivision of the costume and property shops where specialty items are built. (14-241)
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| crew | The backstage workers in any of a theatre's departments; the name is a carryover from the eighteenth century, when backstage workers were recruited among mariners. (14-233)
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| crossover | A passage actors use to get from one side of the stage to the other. (14-236)
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| cutter | A specially trained person in the costume crew who makes paper and fabric patterns and cuts the cloth from which the costumes will be built. (14-240)
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| cutting table | A high table in the costume shop on which patterns are made and cloth is cut. (14-239)
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| deck | Another name for the floor of the stage. (14-233)
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| draper | A specially trained person in the costume shop who shapes costumes on a dress form. (14-240)
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| dress form | A freestanding human shape on which costumes are fitted. (14-239)
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| dresser | A member of the wardrobe crew who helps actors change costumes. (14-243)
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| dressing rooms | The backstage room where actors change into their costumes. (14-235)
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| dye room | A ventilated room near the costume shop with dye vats and equipment to change the color of fabric. (14-241)
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| dyer | A member of the costume crew whose specialty is dyeing fabrics. (14-241)
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| electrician | A technician on the electrical crew. (14-236)
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| first hand | A technician on the costume crew who supervises the cutters, drapers, and stitchers. (14-240)
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| fitting room | A special room or partitioned area of the costume shop where fittings take place. (14-241)
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| fitting | A session during which an actor tries on a costume and the designer makes any necessary adjustments. (14-241)
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| fly loft | The space in the stage house above the proscenium arch where scenery is flown. (14-234)
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| green room | The actors' backstage waiting room, perhaps named after the green waiting room in London's Drury Lane Theatre. (14-235)
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| grid | A network of steel beams high above the stage floor. (14-234)
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| hair, wig, and makeup designer | The designer who collaborates with the costume designer to complete the character's "look." (14-241)
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| hair, wig, and makeup studio | A room or part of the costume shop where the hair, wig, and makeup designer works. (14-241)
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| master electrician | The supervisor of the electrical crew. (14-236)
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| mixer | An electronic audio device used by the sound designer to take in sounds, amplify and adjust them, and send them out to speakers. (14-244)
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| paint frame | A wooden frame used in the scene shop to which drops can be fastened so the scene painters can paint them. (14-238)
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| pass door | A door from the auditorium leading backstage. (14-233)
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| production manager | The middle-management supervisor of a theatre's production staff who is responsible for budgets, schedules, and personnel. (14-237)
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| promptbook | The stage manager's copy of the script that has all the cues that must be given to actors and crew members; sometimes called the play's "bible." (14-237)
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| prop crew | The backstage staff responsible for the construction and maintenance of all properties. (14-236)
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| prop shop | A special area or a part of the scene shop where properties are constructed. (14-238)
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| prop tables | A table in the wings where props are placed during a performance. (14-234)
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| property master | The supervisor of the prop crew. (14-236)
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| pulley | A slotted, round wheel that cables or ropes are pulled through; part of the counterweight system. (14-233)
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| racks | A room for the storage of costumes. (14-243)
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| rehearsal room | The room in which actors rehearse prior to rehearsing on the stage. (14-244)
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| rigging | The cables, ropes, pulleys, and winches used to fly scenery. (14-233)
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| sampler | A device that electronically records a sound by transforming it into numbers; part of the computer and digitalized sound system used by sound designers. (14-244)
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| scene painter | A specialist scenic artist who paints scenery. (14-238)
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| scene shop manager | The supervisor of the carpenters and technicians who build scenery. (14-238)
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| sound engineer | The technician on the sound crew who assists the sound designer in creating the sound effects, placing the speakers, and preparing for the production. (14-243)
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| stage door | The exterior door used by actors to enter and exit the theatre. (14-233)
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| stage house | The portion of a theatre building that includes the stage and all backstage spaces. (14-233)
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| stageweights | Brick-shaped metal weights used in the counterweight system to balance the weight of scenery attached to battens. (14-234)
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| stitcher | A specialized member of the costume shop staff who sews together costume pieces. (14-240)
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| swab | Wash and mop (the stage); the term derives from nautical use. (14-233)
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| tailor | A specialist member of the costume shop staff who constructs tailored men's and women's costumes. (14-240)
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| technical director (TD) | The supervisor of the scene shop, who supervises budgets, schedules, personnel, and the construction and installation of scenery. (14-237)
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| trap room | A room beneath the stage floor from which scenery and actors can rise to the stage through a trap door. (14-234)
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| wardrobe crew | The staff responsible for helping actors dress and for maintaining and cleaning costumes. (14-236)
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| wardrobe supervisor | The head of the wardrobe crew. (14-243)
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| winch | A mechanical device for pulling a rope or cable; part of the counter-weight system. (14-233)
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| wings | (1) Frames with scenery placed on the side of the stage, parallel with the proscenium arch; (2) the areas on the sides of the stage floor that are unseen by the audience; where the actors stand before an entrance. (14-233)
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