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Scenery

We encounter forms of scene design in everyday life: in the carefully planned decor of a restaurant or hotel lobby, for instance. However, scene design for the stage differs from interior decorating in that it creates an environment and an atmosphere which are not filled until occupied by performers.

In addition to creating an environment, the scene designer has the following objectives: to set the tone and style of the production, distinguish realism from nonrealism, establish time and place, develop a design concept, provide a central design metaphor, coordinate scenery with other elements, and deal with practical considerations. Some of the latter considerations include dealing with the limitations of the stage space and offstage area.

All of these objectives are addressed in meetings between the designer and the director, in conjunction with the other designers. Through a series of drawings (sketches and renderings) and, finally, a three-dimensional model or perhaps computer-assisted design, the set designer gradually arrives at the final design for the production. Once this is complete, the designs are turned over to a technical director, who then sees that the scenery, platforms, and other elements are built, painted, and installed onstage.









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