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Chapter Summary
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• The style of programming we teach in this book is called object-oriented programming.
• An object is an instance of a class. Many instances can be created from a single class.
• There are class and instance methods. We can send messages to objects and classes if they possess matching methods.
• There are class and instance data values. Data values are also called data members.
• Inheritance is a powerful mechanism to model two or more entities that are different but share common features.
• The sequence of software development stages from conception to operation is called the software life cycle.
• Five major phases of the software life cycle are analysis, design, coding, testing, and operation.
• Software engineering is the application of a systematic and disciplined approach to the development, testing, and maintenance of a program.







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