Introduction Module One: Building Capabilities for Experimentation, Learning, and Prototyping Case 1-1: The Final Voyage of the Challenger Case 1-2: Apple Powerbook: Design Quality and Time to Market Case 1-3: IDEO Product Development Case 1-4: Bank of America Article: R&D Comes to Services: Bank of America's Pathbreaking Experiments Case 1-5: Team New Zealand Article: Enlightened Experimentation: The New Imperative for Innovation Case 1-6: Eli Lilly & Company: Drug Development Strategy Module Two: Development Process Design and ImprovementCase 2-1: Innovation at 3M Article: Creating Breakthroughs at 3M Note: Understanding User Needs Case 2-2: Product Development at Dell Computer Corporation Article: Agile Product Development: Managing Flexibility in Uncertain Environments Case 2-3: Developing Products on Internet Time: A Process Design Exercise Article: Developing Products on Internet Time Case 2-4: BMW AG: The Digital Car Project Article: The Effect of "Front-Loading" Problem-Solving on Product Development Performance Case 2-5: Bush Boake Allen Article: Customers as Innovators: A New Way to Create Value Module Three: Managing Development Networks Case 3-1: Microsoft Office: Finding the Suite Spot Note: Learning from Projects: Note on Conducting a Postmortem Analysis Case 3-2: We’ve Got Rhythm! Medtronic Corporation’s Cardiac Pacemaker Business Article: Creating Project Plans to Focus Product Development Case 3-3: Siemens AG: Global Development Strategy Article: Building Effective R&D Capabilities Abroad Case 3-4: Project Dreamcast: Serious Play at Sega Enterprises Ltd. Article: Increasing Returns and the New World of Business Case 3-5: Millennium Pharmaceuticals, Inc. Article: Mastering the Value Chain: An Interview with Mark Levin of Millennium Pharmaceuticals Index |