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Output Design and Prototyping


In this chapter you will learn how to design and prototype computer outputs. You will know how to design and prototype outputs when you can:



Distinguish between internal, external, and turnaround outputs.

Differentiate between detailed, summary, and exception reports.

Identify several output implementation methods.

Differentiate among area, bar, column, pie, line, radar, donut, and scatter charts and their uses.

Describe several general principles that are important to output design.

Design and prototype computer outputs.

Output and input design represent something of a "chicken or egg" sequencing problem. Which do you do first? In this edition, we present output design first. Classic system design prefers this approach as something of a system validation test-design the outputs and then make sure the inputs are sufficient to produce the outputs. In practice, this sequencing of tasks becomes less important because modern systems analysis techniques sufficiently predefine logical input and output requirements. You and your instructor may safely swap Chapters 14 and 15 if you prefer.







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