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User Interface Design


In this chapter you will learn how to design and prototype the user interface for a system. The user interface should provide a friendly means by which the user can interact with the application to process inputs and obtain outputs. In Chapters 15 and 16, you learned how to design and prototype outputs and inputs. User interface design and prototyping address the overall presentation of the application and may require revisions to the preliminary output and input prototypes. Today there are two commonly encountered interfaces: terminals (or microcomputers behaving as terminals) used in conjunction with mainframes and the more common display monitors connected to microcomputers. There are also several strategy styles for designing the user interface for systems. You will know that you’ve mastered user interface design when you can:



Distinguish between different types of computer users and design considerations for each.

Identify several important human engineering factors and guidelines and incorporate them into a design of a user interface.

Integrate output and input design into an overall user interface that establishes the dialogue between users and computer.

Understand the role of operating systems, Web browsers, and other technologies for user interface design.

Apply appropriate user interface strategies to an information system. Use a state transition diagram to plan and coordinate a user interface for an information system.

Describe how prototyping can be used to design a user interface.







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