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1 |  |  is the manipulation of mental representations of information. |
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2 |  |  Psycho Delick loves music. In fact, he "hears" tunes in his head. This ability to "hear" a tune in his head relies on a(n) . |
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3 |  |  help us classify newly encountered objects on the basis of our past experience. |
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4 |  |  A(n) is a cognitive shortcut that may lead to a solution. |
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5 |  |  The field that examines how to use technology to imitate the outcome of human thinking, problem solving, and creative activities is . |
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6 |  |  Bea Novel decides she wants to change one of her bedrooms into a playroom for her children. This is an example of a(n) problem. |
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7 |  |  Probably the most frequently applied heuristic in problem solving is a(n) , which involves repeated tests for differences between the desired outcome and what currently exists. |
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8 |  |  is a sudden awareness of the relationships among various elements that had previously appeared to be unrelated. |
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9 |  |  When asked what a pair of pliers was, Heeza Dunce could only think of them as a grasping tool. He was unable to think of them as a door stop, a tooth extractor, or a murder weapon, although they could be used for any of those things. Heeza is demonstrating . |
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10 |  |  can affect perceptions, as well as patterns of problem solving by preventing you from seeing beyond the apparent constraints of a problem. |
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11 |  |  occurs when a problem solver favors initial hypotheses and ignores contradictory information that supports alternative hypotheses or solutions. |
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12 |  |  is the ability to generate unusual, yet appropriate, responses to problems or questions. |
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