
Problem Solving |  |
Chapter DescriptionSection 1.1Introduction to Problem Solving: Outlines Polya’s four-step process for solving problems and presents several problem solving strategies through worked examples. Subsections: Making a Drawing; Guessing and Checking; Making a Table; Using a Model; Working Backward. One-page Math Activity: The Peg Jumping Puzzle.Interactive Applet: Tower PuzzleSection 1.2Patterns and Problem Solving: Introduces two more common problem solving strategies, presents number patterns including arithmetic, geometric, and patterns from nature, and discusses inductive reasoning. Subsections: Patterns in Nature; Number Patterns; Inductive Reasoning; Problem-Solving Application. One-page Math Activity: Pattern Block Sequences Section 1.3Problem Solving with Algebra: Provides conceptual foundations for algebra through the use of the balance beam model to illustrate equations and inequalities and their solutions. Subsections: Variables and Equations; Solving Equations; Solving Inequalities; Using Algebra for Problem Solving; Problem Solving Application. One-page Math Activity: Extending Tile Patterns
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