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1 |  |  An agile team: |
|  | A) | is collaborative |
|  | B) | manages change well |
|  | C) | focuses on rapid delivery |
|  | D) | all of the above |
|  | E) | none of the above |
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2 |  |  A WebE framework is composed of |
|  | A) | activities, actions, and tasks |
|  | B) | organizations, teams, and people |
|  | C) | architecture, structure and components |
|  | D) | all of the above |
|  | E) | none of the above |
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3 |  |  Which of the following is not one of the 12 agility principles: |
|  | A) | Business people and developers must work together daily throughout the project. |
|  | B) | Working software is the primary measure of progress. |
|  | C) | The best architectures, requirements, and designs emerge from self–organizing teams. |
|  | D) | Avoid all documentation in order to eliminate bureaucracy |
|  | E) | Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. |
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4 |  |  The five WebE framework activities are: |
|  | A) | listening, gathering, defining, building, implementing |
|  | B) | defining, modeling, constructing, testing, deploying |
|  | C) | communicating, planning, modeling, constructing, deploying |
|  | D) | none of the above |
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5 |  |  An umbrella activity |
|  | A) | shields the project when problems arise |
|  | B) | is deployed only on a "rainy day" |
|  | C) | occurs throughout a WebE project |
|  | D) | none of the above |
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6 |  |  Software engineering |
|  | A) | has had no effect on WebApp development |
|  | B) | has had no influence on the WebE process |
|  | C) | is the underlying philosophy from which WebE has emerged |
|  | D) | none of the above |
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7 |  |  WebE methods and tools |
|  | A) | are similar in some respects to software engineering methods and tools |
|  | B) | should be used only in conjunction with the WebE process |
|  | C) | should be selected based on the needs of the WebApp project |
|  | D) | all of the above |
|  | E) | none of the above |
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8 |  |  A WebE development process should: |
|  | A) | embrace change |
|  | B) | suppress creativity and dependence of developers |
|  | C) | emphasize incremental development using short development cycles |
|  | D) | all of the above |
|  | E) | some of the above |
|  | F) | none of the above. |
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9 |  |  Which of the following is not a recommended development best practice: |
|  | A) | Take the time to understand business needs and product objectives, even if the details of the WebApp are vague. |
|  | B) | Minimize opportunities for the client to suggest changes. |
|  | C) | Develop a project plan, even if it’s very brief. |
|  | D) | Don’t reinvent when you can reuse. |
|  | E) | Don’t rely on early users to debug the WebApp—design comprehensive tests and execute them before releasing the system. |
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10 |  |  You're about to embark on a WebApp development project. How should you begin: |
|  | A) | sketch out the design of the home page and build a prototype that you think will meet user’s needs |
|  | B) | collect all of the content that you think will be needed |
|  | C) | talk with potential users in an effort to understand what they want how they’ll interact with the WebApp |
|  | D) | none of the above |
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