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Bertoline - Fundamentals of Graphics Communication Third Edition

Table of Contents

FOREWORD, xv

PREFACE, xvi

DESIGN IN INDUSTRY: CAE in ACTION: Skate Blades on the Cutting Edge, xxi
  1   Introduction to Graphics Communication and Sketching, 1
        Objectives and Overview, 1
        1.1      Introduction, 2
        1.2      The Importance of Graphics in the Design Process, 4
                   1.2.1      Visualization, 5
                   1.2.2      Communication, 7
                   1.2.3      Documentation, 7
        1.3      The Traditional Design Process, 8
        1.4      The Design Process Using Concurrent Engineering, 9
        1.5      Standards and Conventions, 11
                   1.5.1      CAD Database Standards, 12
        1.6      Alphabet of Lines, 12
        1.7      Specialists and Technical Drawings, 13
        1.8      Traditional Tools, 13
                   1.8.1      Pencils, 14
                   HISTORICAL HIGHLIGHT Leonardo da Vinci, 15
                   1.8.2      Drawing Paper, 16
                   1.8.3      Scales, 17
                   1.8.4      Civil Engineer's Scale, 17
                   1.8.5      Mechanical Engineer's Scale, 19
                   1.8.6      Metric Scale, 23
                   1.8.7      Compass, 24
                   1.8.8      Dividers, 25
                   1.8.9      Templates, 26
        1.9      What You Will Learn, 27
        1.10    Technical Drawing Tools, 27
                   3-D MODELING PROJECT
                   Chapter 1: Stapler Modeling Project, 28
        1.11    Future Trends, 29
                   1.11.1     Visualization Tools, 29
        1.12    Computer-Aided Drawing Tools, 29
        1.13    Technical Sketching, 32
                   1.13.1     Freehand Sketching Tools, 35
                   1.13.2     CAD Sketching Tools, 36
        1.14    Sketching Technique, 36
                   1.14.1     Seeing, Imaging, Representing, 37
                   1.14.2     Contour Sketching, 38
                   1.14.3     Negative Space Sketching, 40
                   1.14.4     Upside-Down Sketching, 40
                   1.14.5     Straight Lines, 40
                   1.14.6     Curved Lines, 43
        1.15    Proportions and Construction Lines, 45
        1.16    Lettering, 49
                   1.16.1     Lettering Standards, 49
                   1.16.2     Hand Lettering, 50
                   1.16.3     Alternate Text Styles, 50
                   1.16.4     CAD Lettering Technique, 53
        1.17    Text on Drawings, 55
        1.18    Summary, 56
                   DESIGN CASE STUDY 3-D Design
                   Pays Off for Bose Corporation, 57
                   Goals Review, 58
                   Questions for Review, 58
                   Further Reading, 59
                   DESIGN IN INDUSTRY Virtual Reality
                   Changes the Face of Design, 59
                   Problems, 60
                   Classic Problems, 72

 2   The Engineering Design Process, 73
        Objectives and Overview, 73
        2.1       Design, 74
        2.2       The Engineering Design Process, 76
                    2.2.1     Traditional Engineering Design, 77
                    2.2.2     Concurrent Engineering Design, 77
                    2.2.3     Collaborative Engineering, 78
                    2.2.4     Virtual Product Representation, 78
                    2.2.5     Prototyping, 78
                    2.2.6     Productivity Tools, 79
                    2.2.7     EDM/PDM, 79
                    2.2.8     Internet, Intranet, and Extranet, 82
                    2.2.9     The Digital Enterprise, 82
                    2.2.10   e-Business, 82
                    2.2.11   Design Teams, 82
                    2.2.12   Members of Design Teams, 84
                    2.2.13   Types of Design Projects, 84
        2.3       Ideation, 84
                    2.3.1     Problem Identification, 84
                    2.3.2     Preliminary Ideas Statement, 87
                    2.3.3     Preliminary Design, 87
                    2.3.4     Ideation Resources, 89
                    2.3.5     The Designer's Notebook, 89
        2.4       Refinement, 89
                    2.4.1    Modeling, 93
                    2.4.2    Computer Simulation and Animation, 96
                    2.4.3    Design Analysis, 97
        2.5       Design Review Meetings, 101
        2.6       Implementation, 101
                    2.6.1     Planning, 101
                    2.6.2     Production, 102
                    2.6.3     Marketing, 103
                    2.6.4     Finance, 104
                    2.6.5     Management, 105
                    2.6.6     Service, 106
                    2.6.7     Documentation, 106
                    HISTORICAL HIGHLIGHT Standards, 107
        2.7       Drawing Control, 113
                    2.7.1     Product Data Control, 113
                    3-D MODELING PROJECT Chapter 2
                    Stapler Modeling Project, 114
                    2.7.2     File Management, 116
                    2.7.3     ISO 9000, 116
        2.8       Other Engineering Design Methods, 117
                    DESIGN CASE STUDY The Motorola
                    i1000 Handset Communicator, 118
                    Goals Review, 123
                    Questions for Review, 123
                    DESIGN IN INDUSTRY FEA and the
                    America's Cup, 124
                    Further Reading, 126

 3    Engineering Geometry, 134
       Objectives and Overview, 134
        3.1       Engineering Geometry, 135
        3.2       Shape Description, 135
        3.3       Coordinate Space, 136
                    3.3.1     Right-Hand Rule, 137
                    3.3.2     Polar Coordinates, 140
                    3.3.3    Cylindrical Coordinates, 140
                    3.3.4    Spherical Coordinates, 140
                    3.3.5    Absolute and Relative Coordinates, 141
                    3.3.6    World and Local Coordinate Systems, 142
        3.4      Geometric Elements, 142
        3.5       Points, Lines, Circles, and Arcs, 143
                    3.5.1     Points, 143
                    HISTORICAL HIGHLIGHT Gaspard Monge, 143
                    3.5.2     Lines, 145
                    3.5.3     Tangencies, 147
                    3.5.4     Circles, 149
        3.6       Conic Curves, 150
                    3.6.1     Parabolas, 151
                    3.6.2     Hyperbolas, 151
                    3.6.3     Ellipses, 152
        3.7       Roulettes, 156
                    DESIGN IN INDUSTRY New Tools
                    Help Link Computer-Aided Industrial
                    Design with Mechanical CAD, 156
                    3.7.1     Spirals, 157
                    3.7.2     Cycloids, 157
                    3.7.3     Involutes, 158
        3.8       Double-Curved Lines, Including Helixes, 159
        3.9       Freeform Curves, 159
                    3.9.1     Spline Curves, 160
                    3.9.2     Bezier and B-Spline Curves, 160
        3.10     Angles, 161
        3.11     Planes, 162
        3.12     Surfaces, 162
                    3.12.1   Two-Dimensional Surfaces, 164
                    3.12.2   Ruled Surfaces, 166
                    3.12.3   Fractal Curves and Surfaces, 171
        3.13     3-D Modeling, 172
                    3.13.1   Wireframe Modeling, 174
                    3.13.2   Surface Modeling, 175
                    Goals Review, 176
                    3-D MODELING PROJECT Chapter 3:
                    Stapler Modeling Project, 177
                    Questions for Review, 177
                    Further Reading, 177
                    Problems, 178
                    Classic Problems, 183

 4     Design Visualization, 185
        Objectives and Overview, 185
        4.1       Visualization for Design, 185
                    4.1.1     Problem Solving, 186
                    VISION, 187
        4.2       Solid Object Features, 189
        4.3       General Visualization Techniques, 191
                    4.3.1     Solid Object Combinations and Negative Solids, 191
                    4.3.2     Planar Surfaces, 192
                    4.3.3     Symmetry, 195
                    4.3.4     Surface Models (Developments), 196
        4.4       Visualization Techniques for Engineering Drawings, 199
                    4.4.1     Image Planes, 199
                    4.4.2     Object-Image Plane Orientation, 200
                    4.4.3     Multiple Image Planes, 200
                    4.4.4     Choosing a View to Describe an Object, 201
        4.5       Graphical Analysis of Engineering Data, 201
                    4.5.1     Data Visualization Elements, 202
                    4.5.2     Visualizations for One Independent Variable, 206
                    4.5.3     Visualizations for Two Independent Variables, 209
                    DESIGN IN INDUSTRY Sikorsky Helibus, 210
        4.6       Future Directions, 211
        4.7       Summary, 212
                    Questions for Review, 213
                    Further Reading, 213
                    Problems, 214

 5     3-D Solid Modeling, 234
        Objectives, 234
        Introduction, 235
        5.1       Model Definition, 235
        5.2       Primitive Modeling, 235
        5.3       Constructive Solid Geometry (CSG) Modeling, 236
        5.4       Boundary Representation (B-Rep) Modeling, 240
        5.5       Hybrid Modeling, 240
        5.6       Constraint-Based Modeling, 241
                    5.6.1     Planning, 241
                    5.6.2     Sources of Data, 241
                    5.6.3     Eventual Model Use, 242
                    5.6.4     Modeling Standards, 242
        5.7       Feature Analysis, 242
        5.8       Feature Definition, 244
                    5.8.1     Features from Generalized Sweeps, 244
                    5.8.2     Construction Geometry, 245
                    5.8.3     Sketching the Profile, 248
                    5.8.4     Constraining the Profile, 249
                    5.8.5     Completing the Feature Definition, 254
                    5.8.6     Feature Planning Strategies, 258
                    DESIGN IN INDUSTRY Design
                    of Tollway Extension, 260
        5.9       Editing Part Features, 262
                    5.9.1    Understanding Feature Order, 262
                    5.9.2    Editing Feature Properties, 264
        5.10     Duplicating Part Features, 265
        5.11     Viewing the Part Model, 266
                    5.11.1  View Camera Operation, 266
                    5.11.2  View Camera Strategy, 270
        5.12     Application of Part Model Data, 272
                    5.12.1  Model Data Associativity, 273
                    5.12.2  Documentation, 273
                    5.12.3  Assembly Modeling, 275
                    5.12.4  Analysis, 279
        5.13     Summary, 281
                    Goals Review, 281
                    Further Reading, 283
                    Questions for Review, 283
                    Problems, 284

 6     Multiviews and Auxiliary Views, 297
        Objectives and Overview, 297
        6.1       Projection Theory, 299
                    6.1.1     Line of Sight (LOS), 299
                    6.1.2     Plane of Projection, 299
                    6.1.3     Parallel versus Perspective Projection, 299
        6.2       Multiview Projection Planes, 301
                    6.2.1     Frontal Plane of Projection, 301
                    6.2.2     Horizontal Plane of Projection, 301
                    6.2.3     Profile Plane of Projection, 302
                    6.2.4     Orientation of Views from Projection Planes, 302
        6.3       Advantages of Multiview Drawings, 302
                    HISTORICAL HIGHLIGHT Ivan Sutherland (1938- ), 305
        6.4       The Six Principal Views, 306
                    6.4.1     Conventional View Placement, 307
                    6.4.2     First- and Third-Angle Projection, 309
                    6.4.3     Adjacent Views, 309
                    6.4.4     Related Views, 311
                    6.4.5     Central View, 311
                    6.4.6     Line Conventions, 311
        6.5       Multiview Sketches, 314
                    6.5.1     One-View Sketches, 314
                    6.5.2     Two-View Sketches, 314
                    6.5.3     Three-View Sketches, 319
                    6.5.4     Multiviews from 3-D CAD Models, 320
        6.6       View Selection, 321
        6.7       Fundamental Views of Edges and Planes for Visualization, 325
                    6.7.1     Edges (Lines), 325
                    6.7.2     Principal Planes, 326
                    6.7.3     Inclined Planes, 329
                    6.7.4     Oblique Planes, 329
        6.8       Multiview Representations for Sketches, 329
                    6.8.1     Points, 329
                    6.8.2     Planes, 329
                    6.8.3     Change of Planes (Edge), 332
                    6.8.4     Angles, 332
                    6.8.5     Curved Surfaces, 332
                    6.8.6     Holes, 333
                    6.8.7     Fillets, Rounds, Finished Surfaces, and Chamfers, 336
                    6.8.8     Runouts, 338
                    6.8.9     Intersecting Cylinders, 338
                    6.8.10   Cylinders Intersecting Prisms and Holes, 339
        6.9       Multiview Drawings Visualization, 340
                    6.9.1     Projection Studies, 341
                    6.9.2     Physical Model Construction, 341
                    6.9.3     Adjacent Areas, 343
                    6.9.4     Similar Shapes, 344
                    6.9.5     Surface Labeling, 345
                    6.9.6     Missing Lines, 345
                    6.9.7     Vertex Labeling, 345
                    6.9.8     Analysis by Solids, 345
                    6.9.9     Analysis by Surfaces, 348
        6.10     ANSI Standards for Multiview Drawings and Sketches, 349
                    6.10.1   Partial Views, 349
                    6.10.2   Revolution Conventions, 350
                    6.10.3   Removed Views, 351
        6.11     Auxiliary View Projections, 351
                    6.11.1   Fold-Line Method, 352
                    6.11.2   Reference Plane Method, 352
                    DESIGN IN INDUSTRY Using
                    Parametrics with an Agile Manufacturing
                    Strategy, 354
        6.12     Auxiliary View Classifications, 356
        6.13     Auxiliary Views Using CAD, 356
                    3-D MODELING PROJECT, 357
        6.14     Summary, 357
                    Goals Review, 357
                    Questions for Review, 358
                    Problems, 359
                    Classic Problems, 388