| An Introduction to Computer Science Using Java, 2/e Samuel Kamin,
University of Illinois, Champaign Dennis Mickunas,
University of Illinois, Champaign
Student Center
Contents:Chapter 1: What is Programming? Chapter 2: Classes and Methods I: Basics Chapter 3: Fundamental Data Types of Java Chapter 4: Decision Making Chapter 5: Classes and Methods II: Classes with Multiple Methods Chapter 6: Iteration Chapter 7: Classes and Methods III: Working with Objects Chapter 8: One-Dimensional Arrays Chapter 9: Nested Loops and Two-Dimensional Arrays Chapter 10: Classes and Methods IV: Static Methods and Variables Chapter 11: The Java AWT Part I: Mouse Events (Optional) Chapter 12: Inheritance and Exceptions Chapter 13: Java AWT Part II (Optional) Chapter 14: Recursion Chapter 15: Text Processing and File Input/Output Chapter 16: Case Study: The Game of Reversi
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