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Chapter Objectives
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OOP: Creating Object-Oriented Programs

Upon completion of this chapter, your students will be able to
1. Use object-oriented terminology correctly.
2. Create a two-tier application that separates the user interface from the business logic.
3. Differentiate between a class and an object.
4. Create a class that has properties and methods.
5. Declare object variables and use property procedures to set and retrieve properties of a class.
6. Assign values to the properties with a constructor.
7. Instantiate an object in a project using your class.
8. Differentiate between shared members and instance members.
9. Understand the purpose of the constructor and destructor methods.
10. Inherit a new class from your own class.
11. Apply visual inheritance by deriving a form from another form.







Bradley:Programming in VB 2008Online Learning Center

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